Post by Bunhash on Oct 30, 2010 15:18:44 GMT -8
Unclaimed East, known as the Felswoop Valley
Mild climate area during most seasons. Is mildly forested and has a number of Inns, towns and taverns along the main path. The territory is currently disputed and not technically owned by any one race but the humans are the ones who own the Inn's and towns within it. And as you go away from the roads you will be able to find random settlements of unsavory characters. It is a rather dangerous place to travel through, mostly when alone, but you are never truly safe here. Because it is between two mountain ranges, Sor'e and Luin, it is by definition a valley. And on that same note, it has been named because of a number of strange, and still unidentified, beasts that attack travelers in the area.
1. Bathos Pub and Tavern, can be reached on the main road when coming from unclaimed west or by taking the right path when coming from Rythorn. It is a single, but rather large, establishment and has a number of services within. The owner, Bathos, has been running the place for nearly thirty years and is probably the safest location within the entire territory. It offers rooms, food and drink, and many other much needed services to those who come through.
2. Druid Ring, a collection of magikal stones that lay vertical in columns and occasionally have large slabs of rock piled atop them like some form of crude table. They are areas of concentrated magik energy and as such allow Druids to teleport them from anywhere in the world, unless otherwise specified.(These include being in non-teleport places with magikal barriers or the Meiaja Island, etc.) Because of how strong the enchantments are that hold the circles in place, a druid is enabled to bring a group of people along with himself. For sizing, the circle often times has a diameter of 25 feet.
3. Tinweil Town, is a very windy city. Because of its location between the two mountain ranges it gets the full force of the winds. Despite this it is the biggest town in the area and is home to a number of nefarious types. The town has many things to offer; horses, inns, blacksmiths, food and drink, cleaning services. But because its such a bottle necked area, many good and evil are going in and out here which usually escalates to problems. Can be reach by traveling south on the main path and its in the direct path of the main road. When coming north from Luin, take the first left, or from Hachmeid or Felwyn, head west and take the right away from Luin.
4. Tauros Inn, a single inn that is notorious for its gamblers den. Many a man has gone here and never returned. Also has one of the largest brothel, mostly humans but has some more exotic offers on occasion. Again, they are not among the more trustworthy and should be watched as closely as a cut-purse. When coming from Felwyn, go north until the first split and take a left then keep traveling straight. If coming south from the other path it is in the center of the road. Its right before the split near the Drun lake.
5. Galah Village, is a small town just east of Drun lake and near Hachmeid. It is comprised mainly of older humans and focuses on farming. The town is very poor and often times attacked or robbed.
6. Drouth Town, is just north of Felwyn and is in a slightly enclosed area. It has mountains protecting its eastern side and slightly dense forest to its west. It is small but has all the necessary needs for a traveler.
7. Drun Lake, is a small lake filled with fish just south of Hachmeid. It has numerous bass that are perfect for meals of many types.
8. Galatrial River, runs from the very northern parts of the Luin Mountain range and heads north until it merges with the Bolan River in Rythorn.
9. Sor'e Mountains, are on the fringes here and are mainly inside of Hachmeid.
10. Luin Mountain Range, are a more ash covered mountain range and are only at the fringe of this area. Most of them are within Luin.