Post by Bunhash on Oct 30, 2010 15:29:11 GMT -8
Tirin, Territory of the Humans
The region is mild temperatured in the northern areas while the more southern areas stay a little warmer year round. The land is green and alive and shows a people who know how to live with nature. It is the buffer zone to Hobble and they serve as guards for the people of the hills.
Many streams, rivers and creeks run through the land and there are a small mountain range in the distance. Hills are in abundance as is good farm land.
1. Wizard Teleport Circle, a collection of magikal stones laid out in a large circle in which a Wizard or Magi can use to teleport to from any area unless otherwise specified (These include being in non-teleport places with magikal barriers or the Meiaja Island, etc.). A Wizard or Magi may bring other people with them as long as the Wizard or Magi is magikally strong enough to and has enough concentration. The landing space inside of the Circle never exceeds a 10 foot diameter. The circles were designed and created by an ancient order of Wizards whose names are now lost to history.
2. Druid Ring, a collection of magikal stones that lay vertical in columns and occasionally have large slabs of rock piled atop them like some form of crude table. They are areas of concentrated magik energy and as such allow Druids to teleport them from anywhere in the world, unless otherwise specified.(These include being in non-teleport places with magikal barriers or the Meiaja Island, etc.) Because of how strong the enchantments are that hold the circles in place, a druid is enabled to bring a group of people along with himself. For sizing, the circle often times has a diameter of 25 feet.
3. Thailon Port, is a relatively large and wealthy town that has the only docks in Tirin. They have all the necessary services for travelers as well as a few exotic attractions that set them apart from other ports. Of note is the Fire Red Tavern in the eastern part of the city.
4. Amoury, small southeastern town, north to the Shrine to Muxen. The town is filled with mostly farmers and their families. Amoury is one of the largest sellers of produce to the main cities.
5. Damona, largest city, capital of the territory. It is home to the King of Tirin and his castle sits at the center of the town. It is wrought of large stones mined straight from the surrounding mountains. They are wealthy here and things are good. Crime rate is low and the general morale is high.
6. Ellam, central city east of Damona City. Its small and attracts a lot of attention from travelers. It has a wide range of services and many Inns and taverns.
7. Road to Hobble, these roads are special and heavily guarded. To date not a single hostile individual has made it past the hidden lookout towers, fierce guards, and hounds that can sense even the magikally hidden.
8. Nev River, runs north to south, starting in Hobble and ending somewhere near the edge of Damona's southern borders.
9. Gold Hills, are on the western shore and have a large amount of gold in the area.
10. Shrine of Muxen, God of War is located in the most southeastern corner of the territory. For the most part it is left alone and its visitors often come either at night or in secret.
11. Rarius Mountains, is a range of low mountains at the southern base of Tirin. The part of the mountains closest to the territory boundry line is rumored to be filled with wandering ogres who came travelling from Turmuck and never went back home.
12. Rarius/Turmuck River, runs from north to south and into Turmuck itself. In Tirin the river is known by two names because before the border the water starts to darken and grow foul in color, odor and taste. The part of the river that is clean the people call Rarius River and the rest is called Turmuck.
13. Ewyn River, is a deep, freshwater river that starts in the unclaimed west in the Hilock range and flows through Tirin. The river runs side by side with the road to Hobble.
Lookout Towers, are scattered across the entire territory and can relay information between themselves easily. A message from the edge of the Kingdom can arrive at the king within an hour.